
Karn Velora
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Posted - 2011.01.02 06:37:00 -
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Edited by: Karn Velora on 02/01/2011 06:46:56
Back when caps were all new, I was convinced they would be "moving stations". I mean... they had cloning facilities and stuff... how else would it work? Already then I was making plans for a nomadic fleet. Of course...that didn't turn out as expected.
I never had the vision of "huge" or "growing" or "powerful", but rather small, weak and truly neutral.
Mine was a vision of a "locust fleet", mostly focused on mining, and in other ways exploiting the local resources. You jump in, you strip the place, and you move on. You'd talk with alliances up front, negotiating deals to be allowed into their space - most likely by agreeing to a steep tax rate or flat fee. There's plenty of underexploited space in 0.0. I'm sure many would love to see the nomad fleet visit for a week, in return for 25% of the minerals. Of course, you'd also bring all kinds of trade! The fleet would stock up on everything in high sec, giving the null-sec dwellers a rare chance to simply buy what they want, and not think twice about it.
The ships would jump in, one "mothership" that served as a mobile station, accompanied by several smaller carriers belonging to private corps in the nomad alliance. And then the bay doors would open on all the caps, and 150 eager gold-diggers of all ages in all varieties of mining ships, frigates to barges, would swarm out and start strip-mining the entire system into such oblivion, it'd be months for it to recover. Every two weeks you'd stop by high sec to trade, take on more miners, and let others be on their merry, with their considerably fatter wallets.
The easy access to 0.0 would mean an alternate and very interesting career for miners; even little 2 week old carebears could come along, and mine the rich Arkonor and other exotics in relative safety of the fleet.
I dunno. Something about the nomadic life style appeals to me. :) Probably 0.0 more than W, as there's always a local authority to deal with, a front line to hide behind. Limited security. Knowing how people operate on this game... such a fleet wouldn't last 10 minutes in low sec, or anywhere else where people could attack openly.
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